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Not Nero...Notro?
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Jesus Christ, New Devil May Cry trailer turns Not Dante into Not Nero.
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AYYYYYYYYYYYYYYYYYYYYYYYY
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And as we know, anything that pisses of game journalists is probably a good thing
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They responded to toning down requests from journos making >implications by assuring that they had no plans whatsoever to town down anything in the game. The journo circuits were, of course, pissed.
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You sure? I seem to recall them mentioning something about toning down Ivy stuff.
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Bamco didn't say the same thing, fag. The director of the game said he was going to keep their designs in tact. It's why SJW got pissy over the answer.
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It's be like hell
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Man, I hope those guys never have to go to the beach
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All these guys online saying stuff like, "I can't play DoA, Kasumi's skimpy costume makes me uncomfortable." Well, I guess I understand. That's how I feel when I see a blind-mute-deaf gimp in bondage gear crab walking backwards towards me.
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Don't you be dissin' Voldo!
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If they didn't realize that with Goldo's first outfit, there was no hope for them to begin with.
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I will also remind you that Bamco said the same thing and then immediately revealed Ivy https://youtu.be/aNi1jjtFdao So toning back some shit has a tendency to in no way mean it being removed entirely. Often just means they've realised how stupidly out of control it got. Like Ivy's SCIV outfit.
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How has Japanese reception been to the news about DoA6?
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Dead or Alive? More like, Dead on Arrival, amirite?
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Yeah, I stopped paying attention to EVO a long time ago.
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Evo, likewise, can suck a dick, as that's just what it's current incarnation is: Capcom Presents Buy Our Shit 2018, as opposed to what the bonus convention actually USED to be in the early 2000s.
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Just ask the upcoming Black Ops IV how that will turn out for Acti. Or, hilariously, Destiny 2 for Bungie. In the later's case, only shills, cucked hardcores and kids populate D2's space, now. Those numbers ain't going up. And that's the trade-off Bungie gets for trying to appease to the worst crowd in the world: the lowest common denominator..
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And this game could be tweeked to become the third coming of Christ on a mechanical basis, that is NOT going to do a single damn thing to the mainstream or its bastard cousin, the FGC, buy the game any faster or frequent it more. And that IS the core of the problem, here. Kissing the press's ass and enticing some Twitch streamers won't move enough product to make the project lucratively viable. KT is cutting off their nose to spite their face. They want to be "respected", then they need to just plot, plan, and create another fucking fighter title clean of DOA's reputation. Changing product face and alienating their guaranteed dollars won't win them any kind of prize, full-stop.
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"How could there have been a lack of DLC sales? The last DoA practically had more space taken up by the DLC costumes than the original base game." Because despite the resources themselves being cheap, that's still manhours put into effect that need to counted for. DOA5 has Idolm@s levels of DLC that makes the game effectively $2k range in total costs. I can promise even in Japan there were not enough whales out to spend more than a Benjamin on the game on a whole, meaning they lost money with those DLC campaigns. I could be wrong, but that's what my suspicion is.
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Also DoA5 and a couple of Senran Kagura games had crossover DLC, with SK costumes in DoA5LR, and Ayane, Marie, and Honoka from DoA appeared in SKEV and PBS.
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Same thing for DoA. It's known for bouncy tiddy physics and a colorful cast hot girls with big tiddies, and cute twintail loli Marie Rose. Take that stuff out, and you're alienating a big chunk of your player base to appeal to normalfags and feminists who probably won't buy the product anyway. They're just shooting themselves in the foot with this decision. If they don't backpedal with patches and DLC, they're gonna have to learn that lesson the hard way. Especially when the Japanese Otaku crowd loses their shit over the lack of oppai physics.
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As Dendro said in the discord chat, it's like Senran Kagura without tiddies- it's musou-ish gameplay isn't good enough on its own to warrant a purchase over much better alternatives. Bouncy Tiddies are what it's known for, and is the selling factor for the game.
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Koei Tecmo confirmed to be cucks, if it wasn't already obvious with the DoAX3 situation.
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They're not removing fan service to improve gameplay, they're removing it to appease feminists
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I don't see how it's an "either or" situation
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I find that to be a good baseline for what games to buy as well.
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No bouncy tiddies, no buy.
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It may not ever shake the title of a titty game, but it doesn't need to in order to improve it's gameplay. Would it lose some of it's identity? Probably, but even by your own definition that wouldn't hurt all that much as the old games will still be available and still fill their little niche. I like DoA quite a bit. Back+PP with Brad Wong is what I live for. Trolling mother fuckers for months on end in Last Round was more fun than I ended up having with Tekken. But I found 4 to be better mechanically and with level design. On top of that, I didn't appreciate ultras in Tekken that reward you for losing. I didn't appreciate it in DOA either. A game can be amazing and still use some improvement. Losing some identity is little more than growing pains. And it ain't like they said they're getting rid of titty physics. They said they're going to focus LESS on fan service. Which I'm fine with, as long as that sacrifice goes to improving the game.
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DoA is never going to achieve the sort of popularity you want without sacrificing a huge chunk of its identity. No amount of gameplay improvements (it's already great, though?) is going to make the mainstream see past the tits and their own subsequent embarrassment.
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Pretty much the opposite. Keeping a strong player base and a presence in gaming communities. Which is pretty much a definition I use strictly for fighting games, as they come and go like herpes. Always there, but whether or not it's presence is consequential is questionable.
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For the sake of clarity: I don't give a shit about the fighting game community and would prefer they keep well away from things I like. Dead or Alive was in a good place before, just below the surface where it could quietly exist without getting lambasted at every turn by the mainstream. It stuck around in that place quite effectively. What's your definition?
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That might come down to a difference of what we define "sticking around" to be.
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It stuck around for 5-6 years though.
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You can release a game as many times as you want, but if it's not sticking around for very long, people aren't exactly repeatedly buying due to quality.
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Are we really going to pretend a game that got two re-releases and something like 7 DLC season passes had a longevity problem?
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No, nigga. The core of the argument was that focusing on tightening up gameplay mechanics over fuckin' jiggle physics was probably a smart move for improving a games longevity and profitability, citing the FGC as to what happens when your core market doesn't give two shits about jiggle physics and mostly care that a game looks good, and plays good. Your dumb ass just has the reading comprehension of a weasel.
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Abandoning your core fanbase is never a good idea
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A) That's your opinion. B) The core of this argument was that pandering to the FGC was a good idea for sales. I've proven it's not.
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Call of Duty sucks. It still sells millions. Games sucking does not preclude people from buying them en masse. Why is this a point you feel the need to address unless you feel that popular opinion dictates quality?
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Also i like how you said "MK SUCKS!" without addressing the fact that it STILL SELLS FUCKING MILLIONS. Again, the FGC has never and will never affect sales. No matter how much you suck corporate dick.
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I love how you typed out all that shit to basically have no argument. The fact remains that the Full Gay Community is only a fraction of people and it absolutely does not affect sales no matter how hard to try to make it sound like it does.
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And not to mention all of that, it's a game that released 3 times.You know, that shit Capcom does? And, you may not have noticed, games that get marketed, tend to do well. The marketing can be total shitfests like with Kingdom Come, or it can be constantly drilling into your head that a game has a thriving community, like with KI Cup. So a titty game isn't able to maintain a presence based on shitfest marketing, and it can't maintain a presence through events. It can be as good as it wants, but if it wants to stop at being a second shelf titty game, yuh can't get pissy when the devs decide they want to try something new.
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Yeah, esports faggots hated Mortal Kombat. Cause Mortal Kombat sucks. 9 was pretty damn good but ten turned into just another version of injustice. Netherealm don't get as much play because their games suck. The combat system is janky as fuck and their animations are absolute shit. You know what else gets a lot of play? MvCI. And it's being cycled out. It's nolonger going to be on mainstage at EVO. You know, EVO, Capcom's circle jerk event? Can't get enough people to play consistently enough to make it a mainstage game. You can like, DoA, I fuckin' love it. But this idea that it has a huge, thriving presence is absolute horse shit. You know why? The most loved and used characters, are titty ninja, and really bad rip offs of movies. And Ryu Hayabusa. The games 3 button style requires them to squeeze as much out of every input as they can, but just like with Bloody Roar, it easily falls apart and becomes very susceptible to button mashing. Which, in case you didn't know, tends to drive casuals away. It draws them in, but hey, they're casuals, they never really learn anything complex, and thus the game never becomes complex, and they bitch out for the next fighting game. MvCI sold like ass, because graphically it looked like shit. It plays, like shit. It sold like ass, because it IS shit. DoA was a perfectly fine series, you certainly got that right. But ummm.... "Fine" means dick all when it comes to keeping people playing and buying. This ain't no World of Warcraft supported by aspies shilling out fun bucks in the basement. A mechanically simple game easily broken down to mashing shit out and it actually working, does not a GOOD fighting game make. Aaaaaaand let's be honest, if you were going to DoA for titties in the past 8 years, you were spending wholly too much money on a sub par product. "perfectly fine" fighting game, subpar tit game. Yeah, I'm gonna go ahead and stick with Tekken and jap import games. And so is the rest of the major fighting game populace.
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How could there have been a lack of DLC sales? The last DoA practically had more space taken up by the DLC costumes than the original base game.
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You can still play those games after esports dies. You can have fun with people after it dies. That shit ain't necessary. KT is probably just reeling from the lack of DLC sale whales properly funding their overreach with the previous DOA title. They've never needed that desperate mainstream money to live. Hell, even before Capcom raped Evo, Evo itself was a bonus, not a main feature.
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There's not a lot of good to be gained from a "community" that doesn' t know it's not actually a community but instead a gathering of some knitted friends but by and large perfect estranged associates pooled for the collective purposes of feeding a machine. And that's exactly what esports is: a cancerous ass machine that hasn't successfully replaced that "community" yet because it doesn't have the amount of actual clean, camera-friendly expees it needs to flourish without relying on drastic, imbalanced, or outright "unsellable" talent.
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If the FGC keels over tomorrow because esports dies, then you can call that legitimately a good thing.
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tl;dr: DoA was a perfectly fine series with good gameplay and nice tits, removing half that equation improves nothing.
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As for the retard olympics known as esports; Anyone with an IQ over 20 knows it's nothing but companies pumping money into it for advertising. Several shit games like LoL and even fucking Fortnight have money pumped in by the publishers to keep a fake ass tournament scene alive. Esports will never gauge what's good, only what's marketed to retards (you).
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As for "focusing so much on tits that the gameplay suffers" proves you don't know what the fuck you're talking about. The gameplay in DoA had its own flavor through the generations the people loved and praise. I could assure you there was competitive DoA being playedbefore your balls dropped.
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Meanwhile SFV and MvC: Infinite Shit both chased the Fully Gay Community and sold like complete ass.
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Mortal Kombat was the one of the highest selling series through generations and "muh esports" faggots hated it.
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"The guys playing the games"
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I like Batman Brave and the Bold for camp. Justice League Action is okay for this reason too.
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It's already got a reputation as a titty game. They're not going to get normalfags away from other fighting games in an already oversaturated market
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@Narmy Very few things can boost a fighting games longevity or staying power. You know who cares about esports? The FGC. The guys playing the games. They care. And when they don't care, your game stops showing up at tournaments. When your game stops showing up at tournaments, casuals stop noticing it. Then the 80 fucktillion costumes you made for your 3d waifu battle simulator don't get purchased. esports is a fantastic marketing opportunity to get people into games, especially in the fighting game community. From the word go you're marketing to a niche, IE: fighting game players. So you're already not hitting a mass market. So when DOA5 comes out with all those costumes, dumbed down interactive environment mechanics, shitty ultras, and janky netcode, and isn't hitting the numbers to support their jiggle physics game, there's an issue. That most notable issue being, nobody's playing Last Round. Nobody's talking about it. It's not worth playing after X hours even from an esports perspective. It's not worth talking about due to a lot of issues. Fighting games are fuckin hard to make. They're even harder to make good ones. A lasting one, is a straight Herculean effort. Ignoring the Capcom circle jerk that is Evo, esports are pretty much a reliable gauge for what is good in fighting games. So, long story short, that's who gives a shit about esports. People making fighting games, who want the investment to pay off.
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Hey, answering emails is hard work (according to him)
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I was always just bemused by his antics. But after something of the caliber of Cuphead, where the devs put essentially EVERYTHING on the line for their vision and hit it out the ballpark as a result, I can only see him as a pathetic faker that plays at game development.
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Mind you and for the records, he's pushing high patreon bucks to do essentially nothing except answer emails.
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His most recent shitfit (assuming his most-recent) involves crying on the mike in dramatic fashion why he can't please demands about some bint named Osana not being installed in the most recent build of his vaporware.
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How'd he not? He's the poster boy for autism squared.
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I didn't even know he had a publisher lined up. How'd he fuck it up?
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YanDev apparently lost his publisher a few months back, is what I was alluding to
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Who gives a shit about the esports side?
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So it's possible when they said, "mature" it could be that they just meant a game with more longevity and options for player investment, rather than a giggle fest that their volley ball games focused on. If it was a nip saying it, then I'd be even more inclined to believe so as direct translations of nip speak tend to be bad, as their way of talking tends to be more metaphorical than we're used to.
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Well it IS a game where the focus on jiggle physics gets so much attention that the gameplay mechanics end up suffering. It's why it tends to recieve less support and never lasts long in tournament circuits. Not to be a dyed in the hair SJW, but as a Brad Wong player, less focusing on T&A could actually be a pretty big benefit to the game. Especially since my alt doesn't even have the tig ol' biddies that would have benefited from their focus on it.
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Hopefully it fails, if that's the route they're taking
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lol in an IGN interview Team Ninja says Dead or Alive 6 has deliberely been made less sexualized because they wanted to make it more 'mature'. Please just be marketing speak or the result of leading questions.
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Young Justice is pretty good too. Not as good as JLU, but worth a watch.
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Still sucks that DC hired Quinn to write a comic for them, though.
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Meh, I only liked the DCAU (BTAS, STAS, TNBA, Batman Beyond, JL, and JLU) and some of the DC animated movies, anyway.
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It would be funny if it wasn't so sad that she still has a platform
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https://twitter.com/DiversityAndCmx/stat...26982?s=20 I don't buy comics, but this is funny.
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Yeah, I heard about the 4chan/8chan incident, unless he did something else to shit the bed recently.
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that happened years ago https://i.imgur.com/HLhudij.png
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So what's this I hear about YandereDev shitting the bed and losing a fuckton of money as a result?
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Seems I finally got all the paperwork and shit done and out of the way for my second job. I start tomorrow, but my paycheck from them won't be til a month from now. WELP. Just gonna have to tough it out until next month, I guess.
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Good.